The rationale for auto-ethnographic research and overall outcome (challenge)

The reason for using the method of trying and using tools myself was to understand better how engaging a game or the existing games or tools are at the moment and where I see any issues.

With this, I wanted to try a new method of research that I have not used before to support and add a different viewpoint compared to when I did research on my BA in Fashion Marketing. I wanted to explore and experiment with this a bit more, so for this reason, I have tried several auto-ethnography tests.

Nevertheless, it turned out to be my least helpful tool of research since this still did not reflect and show how someone who struggles would actually engage instead and not someone healthy, just like me. For me though, it was interesting to put myself into testing and living through someone’s experience for a few days. Additionally, I believed that I can add new research to the topic by telling my own story with certain experiences. Finally, I desired to understand the whole topic better by doing this kind of research. Similar to the concept of ”learning by doing”.

Since the deeper understanding of our surroundings and the world often can come by experimenting and by looking through someone else’s eyes and their perspective.

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