Plan of action

Games for interventions:

Drawing Game

Vibration memory game – Simon game

Hot/Cold game

Materials game – putting materials together

Color and scent game? – could objects be covered with scent?

Repetition games with integrated levels

-> Testing these games as interventions with materials with the user.

Testing Games:

Interact with stroke survivors or a physiotherapist

Interventions (related to everyday objects):

Test materials with stroke survivors or physio – cotton, satin, velvet, wool etc. in order to find the right material to cover the everyday objects.

Put different materials on different boxes and let stroke patients touch them. Then they could put a sticker on a box which material they find most beneficial. This could also be in the form of an installation that could stay within an institution for about a week.

->After both interventions the outcomes would be analyzed and then the decision could be made whether a game or everyday objects are more needed and innovative.

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